Showcasing impactful projects and technical achievements.
Share Me WebApp
Developed a web application for image sharing using React, Node.js, and Sanity, featuring user authentication and secure file management.
Web Dev
UI/UX
Full Stack
Breakout GameEngine
A small Win32 / DirectX9 game engine project that implements the classic BreakOut game.
Game Engine
Game Development
Shadow Dog
In Shadow Dog vs Monster, you play as a courageous dog on a quest to save its world from an invasion of terrifying monsters. Armed with determination and a rolling attack, the dog must defeat each monster to restore peace.
Game Development
Game Engine
Splash Ground
A fast-paced 3D arena survival shooter where players must keep the arena floor clean by spraying it while waves of monsters contaminate the ground. Survive by maintaining at least 80% healthy ground until the timer expires.
Game Development
Game Engine
3D Robot Model Renderer
A C++ OpenGL fixed-function pipeline renderer for loading and displaying a 3D robot model with legacy lighting, transformations, and camera controls.
Game Engine
3D Modeling
3D Graphics
Share Me WebApp
Developed a web application for image sharing using React, Node.js, and Sanity, featuring user authentication and secure file management.
Web Dev
UI/UX
Full Stack
Breakout GameEngine
A small Win32 / DirectX9 game engine project that implements the classic BreakOut game.
Game Engine
Game Development
Shadow Dog
In Shadow Dog vs Monster, you play as a courageous dog on a quest to save its world from an invasion of terrifying monsters. Armed with determination and a rolling attack, the dog must defeat each monster to restore peace.
Game Development
Game Engine
Splash Ground
A fast-paced 3D arena survival shooter where players must keep the arena floor clean by spraying it while waves of monsters contaminate the ground. Survive by maintaining at least 80% healthy ground until the timer expires.
Game Development
Game Engine
3D Robot Model Renderer
A C++ OpenGL fixed-function pipeline renderer for loading and displaying a 3D robot model with legacy lighting, transformations, and camera controls.