
Tech Stack
Description
3D Robot Model Renderer is a graphics programming project focused on understanding the OpenGL fixed-function pipeline and traditional rendering workflows.
The project renders a detailed robot model using legacy OpenGL techniques such as immediate mode drawing, matrix stacks, and built-in lighting and material systems.
It serves as an educational exploration of how classic OpenGL applications were structured prior to the introduction of programmable shaders, providing strong foundational knowledge for modern graphics APIs.
- OpenGL fixed-function pipeline (no programmable shaders)
- Immediate mode rendering (glBegin / glEnd)
- Built-in lighting, materials, and transformation matrices
- Texture mapping and model loading
- Camera control using gluLookAt and matrix stack operations
Page Info
Renderer Demo
Demonstration of a 3D robot model rendered using the OpenGL fixed-function pipeline with immediate mode rendering and built-in lighting.



Model Import & Controls
3D Model combined with matrix-stack transformations, gluLookAt camera setup, and keyboard/mouse interaction.

Download / Source
Release builds and source available on GitHub.